Rumores Buzz em Persona 5 The Phantom X
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Kumi Katayama: A math teacher at Kokatsu Academy and the homeroom teacher of class 2-C. Being set up by Kei Akashi for using violence at school, she is suspended from her work and has a mental breakdown.
[8] The Persona staff provided input on the game's story and setting, and directly presented ideas regarding the characterization of the Phantom Thieves, which were then turned into original characters by Black Wings staff.[citation needed]
The game also features multiple characters that Wonder can interact with in Tokyo using the "Confidant" system.[4] Compared to the main series, it was heavily reworked: the number of ranks has increased, but not every rank results in unique dialogue conversations.
Tamayo Yoshida: A second-year high school student and a member of the school female baseball team who wants Motoha Arai to start playing baseball again.
Lufel points out to Nagisa a former baseball player, Takeyuki Kiuchi, who intentionally rams into women in the subway as a means of attaining his misogynistic desires, and says that in order to stop him, they must enter Kiuchi's palace (a baseball stadium) within the Metaverse and steal his treasure, an object which is the source of warped desires.
[6] It takes the form of a tunnel submerged in a sea, and it is occupied by Igor and his assistant, Merope. Igor cites Nagisa's knowledge of choice as his reason for bringing him to the Velvet Room. Nagisa wakes up in the classroom.
Student by day, phantom thief by night: unmask the corrupt bigwigs of the real world by seizing their distorted desires from the shadows Persona 5 The Phantom X of the Metaverse.
Currently, mission 3 is the longest main story mission content due to had two different major targets within one shared Palace.
Regarding Kira merely as an unprofessional freshman and prioritizing his career, he obstinately refuses Kira's request to give surgery to the patient and even ignores the patient's will after the patient has made up his mind.
There are current development plans to release in other regions such as North America with localization. This release is to be followed by console releases of the game as well, with PC and phones remaining the primary platforms.
Not to mention moving around on mobile is clunky - I save all palace/mementos exploration for PC where I know the controls are more reliable... I really hope this game doesn't die within a year, but it seems like it will at this rate.
Despite this, however, the calendar does appear in the game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are no deadlines in this game and the protagonist can take as long as necessary to clear story missions.
The gameplay isn't bad, but it's clear that they've decided to focus on finding more ways to get people to spend rather than creating an enjoyable experience. Especially when we have previous versions to compare to, the global version is way stingier, consistently giving less rewards and increasing prices.
The developers describe the content like this: “This game contains depictions of suicide and violence against children in some scenes.”
I play on my tablet and on steam. It's a fun game and I genuinely enjoy it, but Sega is making choices that make things less fair between servers. The translation is definitely rushed too.